First off, I suck at Battle Royale style games. Rather I should say I don’t play them the way others do. With Fortnite, I could care less about winning a match; I wanted the shopping cart to go ramp into enemies Leroy Jenkins style. So when I first heard about a Battle Royale with magic, I got excited. I never expected to be given an Alpha code…
This game felt very different yet similar at the same time. While you didn’t necessarily have “guns”, the magic was used in methods to replicate bullets. For instance, with the Frost Gauntlet you could basically snipe with an icicle. There are six elements available: Frost, Fire, Wind, Earth, Gas, and Electricity. Two are able to be equipped at once and you can actually combine elements together to do extra effects.
One of my favorite things about this game are the abilities. Each Gauntlet, besides having a normal “pew pew”, also has a unique Area-Of-Effect ability on a 20-second timer. Please be aware these AoE abilities DO DAMAGE YOU! I can’t tell you how many times I thought the toxic poison cloud was friendly. Nope. Nu-uh.
The items weren’t too difficult to get used to: Belts, Amulets, and Boots each give you special passive bonuses which you find throughout exploring areas and killing other wizards. Once equipped, Runes give you abilities like invisibility or teleportation.
Now for my favorite part – that battles. Every “battle” feels like something out of Harry Potter. The adrenaline rush was insane and just how smooth everything flowed together was absolutely amazing for a game that is still in ALPHA! Even when you died, you felt like you won.